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KILLER WOLF'S PROFILE

When you're bound by your own convictions, a discipline can be your addiction.

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Want to edit your game's entire text all at once? Simple + Easy -- DreaMaker (RM2k/3/XP Text extractor tool)

author=Stedar
Yeah, it saves you a lot of trouble from having to find every single little dialogue in every hidden nook and cranny of your game. It's REALLY useful. Changing names takes like 10 minutes in a huge project.


Any time I have a name I'm not sure about, I just use an empty Hero slot for it. That way I can change the name from the database be done like that *snaps fingers*.

Looks like a useful tool though!

Is a title screen and logo set up more important than you think?

I like number 10. The animated R gear turning gives me an idea. When the start button is pressed, you could have the R Gear lock into place with the rest of the logo. Then you could have the assembled "Rainbow" bar retract to the left while the "Libra" bar retracts diagonally to the upper right.

That would be the world opening up to admit the player.

Then maybe you could have the city scape scale towards the screen, making it seem like the player is falling into your game's world?

The Screenshot Topic Returns

author=Liberty
I dunno. Feels more like that winter/samurai one to me.


Shattered Samurai?

Space Noir

I'm glad to see you started the game profile for this.

Reciprocally subbed!

Japan: Jubei's Vengeance

author=titogod
No Because this is not THAT JUBEI, and it is not related to any movie.


Cool. Like I said, I'm planning to give it a try.

Also, it looks like someone went ahead and edited the Ninja Resurrection wiki page to remove the reference to the game. Probably a good thing, and it should help alleviate future confusion.

Death of child too much for a game? How dark/mature can I go?

I'm no fan of censorship, but I do not like things being thrown into movies/games/whatever just for shock value, however that doesn't sound like what is going on here.

Don't ask people's permission to make your own art. If some aspect of your narrative is going to be unsettling, but it is required by the story you are trying to tell, go for it.

Max Payne featured the death of his wife and baby.
Alien vs Predator Requiem (I think) had a father and sons all get killed.

In Max Payne, it was a required element of the story. It didn't happen onscreen, but by the same token you had stages where you followed blood trails and knew you were getting closer to your goal when the volume of your baby's cries and your wife's screams built to their unfortunate crescendo. Max Payne had a good story, and is one of my favorite games of all time.

Alien vs Predator Requiem had a family get killed in the woods while on a camping trip, or something. It wasn't clear enough for me to remember, and my memory borders on the eidetic, and it wasn't required by the story. It was just there to add some more hash marks to the tally of dead bodies.

There is a lesson in there, somewhere.

One of my early projects involved a lot of gore and sexual content (as least implied) as it revolved around catching a serial killer. Before I nixed the game (after realizing my killer was just a gender swap of Buffalo Bill from SOTL) I put in a disclaimer at the beginning of the game about the content.

I also put in the option to view the game in its cut and uncut forms. Yes, it made extra work for me, generating clothed/non clothed versions of any risque content and variations of my gore scenes, but I wanted to give the player options.

The outcome was that I realized those mature elements I was building the game around weren't as required as I thought. The way I re-cut some scenes made them much better.

Also, remember that sometimes it is better not to see everything. Working with 16bit style sprites, violence and gore often become comical. If the death/killing happens off screen, and you present it through sounds or some other means, it could have a much greater impact.

Make the player imagine what is happening, make them see it in their heads. That way, their own fear can color the image in.

Just a suggestion.

Japan: Jubei's Vengeance

author=titogod
Hello,

Because this is not ninja resurrection.

This is Jubei's Vengeance.

This is not about christianity/demons like ninja resurrection, it's my own game, my own story, based in real life and fantasy.


Technically, the name should be Japan:Yagyū Jūbei Mitsuyoshi's Vengeance then. =)

It has been a long time since I watched the movie, so I wiki'd it to refresh my memory (which was spot on as it turns out). I noticed a little section in the Ninja Resurrection wiki you might need to get revised/edited since you want to make sure there is no connection drawn between your original work and Ninja Resurrection, unless you make exceptions for advertising purposes.

Japan: Jubei's Vengeance

Why not just call it Ninja Resurrection:The Game?

I think I'll give this a try this evening as I'm curious how you'll implement the ninja with the Surface to Air Missile Launcher, Stone Dragon piloted by Double Amputee, children decapitations, and other stuff too.

That said, this makes the idea I had for a Lone Wolf & Cub or Blade of the Immortal game a lot less outlandish than it originally seemed!

Japan: Jubei's Vengeance

Why not just call it Ninja Resurrection:The Game?

I think I'll give this a try this evening as I'm curious how you'll implement the ninja with the Surface to Air Missile Launcher, Stone Dragon piloted by Double Amputee, children decapitations, and other stuff too.

That said, this makes the idea I had for a Lone Wolf & Cub or Blade of the Immortal game a lot less outlandish than it originally seemed!

The Direction of RPG Maker Community

Your perception is your reality. If you think this topic is winning you any points, then more power to you. Whatever you need.

If you want to see what this site is really like, what it is like to be a member of this community, than please contribute something other than hot air and see where that gets you.

Otherwise, just take pleasure in everyone else who steps up to shoot you down. Since they don't agree with you, obviously you must be right... so just go ahead and bask in your circular logic as you stare into your computer screen while stroking your... ahem... ego.

Goodnight, pal... and good luck.